
Session prep
that feels like
an adventure
Build immersive D&D and TTRPG campaigns, encounters, lore, and maps in one free tool. Your next session is ready to run in minutes.
Encounters, lore, and maps all connected
Encounters
Encounter pages from ready building blocks
Drop in read-aloud text, monsters, skill checks, and loot. Each block formats itself, so the scene is table-ready as you type.




Maps
Maps that open your world
Drop a pin and it opens an encounter or lore page. Regions drill down to cities, cities to rooms.
Lore
One lore library
NPCs, factions, and places all live in one library. Reference any of them from any scene in a click.



The Dawnshrine
⛬ Temple
A round shrine of white stone on the bare hill east of the river, raised to the Dawnmother when Bramblebrook was a camp of tents. The vigil-flame went out four winters ago and nobody climbed the hill to relight it.
The vigil
A flame kept burning from dusk to dawn, once, with the keeper awake beside it. What the vigil kept away was never written down.
Tonight's session won't prep itself
Free, no sign-up. Open the app and write your first scene.
Ambush at Ravenford Crossing
Red Fang raiders spring on the party at the ford, and their orders name a paymaster.
Read-aloud narration
The valley road drops to the Silverrun at Ravenford Crossing: a broad ford, a leaning waymarker, and the burnt bones of a merchant's wagon dragged half off the road. On the far bank, nothing moves, and the crows that should be working the wreck are sitting in the pines, waiting.
Spot the ambush
DC
MODERATE
Perception (Wisdom) against DC 13
Success. A glint of a crude arrowhead shows in the brambles across the river. The ambush is spotted, and the party is not surprised.
Failure. The first warning is the shriek and the bowstrings. The goblins act first this round.
Goblin
Small humanoid (goblinoid), neutral evil
Armor Class 15 (leather armor, shield)
Hit Points 7 (2d6)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
8 (-1)
Skills Stealth +6
Senses darkvision 60 ft., passive Perception 9
Challenge 1/4 (50 XP)
Actions
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Traits
Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
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